Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Armor | Shields | Weapons
Artifacts | Augmentations | Creature Companions | Computers | Hybrid Items | Magic Items | Technological Items | Traps
Manufacturers (Augmentations) | Manufacturers (Weapons) | Other Items | Special Materials


| Advanced Melee | Ammunition | Basic Melee | Grenade | Heavy | Longarms | Small Arms | Sniper | Solarian | Special
Critical Hit Effects | Special Properties | Weapon Accessories | Weapon Fusions


Aeon Guard

The AG series of longarms is manufactured by government-held factories for the sole use of the Aeon Guard. Its ingenious designers are held via lifelong “contracts” as pampered but neurally locked prisoners of the throne. The AG assault rifle is a selective-fire rifle that is standard issue for rank-and-file troops. Other weapons in the series include the AG accelerator rifle, which uses magnetic fields to propel metal projectiles like a magnetar rifle does, and the rocket propelled–projectile rifle (RPPR, or “Ripper,” as it’s known in the ranks of the Aeon Guard), which fires mini-rockets like those used in gyrojet rifles. Pact Worlds intelligence believes that some AG weapons can also be equipped with aeon stones, though what functions they provide and how this hybrid technology actually works is unknown. In the Azlanti Star Empire, civilian possession of any AG-series weapon is a criminal offense punishable by death.

Projectile Weapons

Projectile weapons fire solid rounds, such as bullets or rockets. While projectile weapons are relatively antiquated, they provide serviceable firepower at a reasonable price to many travelers and traders.

Aeon Guard, RPPR

Source Alien Archive pg. 7
Level 10; Price 21,000
Hands 2; Proficiency Longarms
Damage 2d12 B; Range 100 ft.; Critical knockdown
Capacity 12 mini-rockets; Usage 1
Bulk 2; Special

Aeon Guard, Assault Rifle

Source Alien Archive pg. 7
Level 3; Price 1,400
Hands 2; Proficiency Longarms
Damage 1d8 P; Range 80 ft.; Critical
Capacity 12 rounds; Usage 1
Bulk 1; Special automatic

Aeon Guard, Accelerator Rifle

Source Alien Archive pg. 7
Level 7; Price 7,500
Hands 2; Proficiency Longarms
Damage 3d4 P; Range 60 ft.; Critical
Capacity 16 rounds; Usage 1
Bulk 2; Special automatic